Andrés Buenrostro :)

I am a game designer, animator, and writer from Mexico, with a background in filmmaking, animation, and game modding.

I take a meticulous approach, focusing on the smallest details while maintaining a big-picture vision, with an emphasis on the interplay between narrative, game mechanic systems, and the player experience. I aim to contribute to projects where compelling narratives are enhanced by their mechanics, using the medium's interactivity to its fullest potential to immerse players in meaningful storytelling.

I believe that games, as an art form, can engage with a player's emotions and experiences in a way that no other medium can. I am passionate about this relationship between the player and the game, and I want to be part of projects that go beyond the screen to tell a story that connects and immerses the player within its world.

One of my notable achievements is my Minecraft modpack, an eight-year personal project. This endeavor allowed me to redesign the principles, core mechanics, balance, and overall player experience of the base game, acting as playground for game design. I aimed to create a vanilla+ experience while designing a more challenging and modernized game loop.

Outside of gaming and modding, I enjoy the company of my cats and watching series and movies.